Designing templates in FrameMaker (Part 5) « Technical Communication Suite
Designing templates in FrameMaker (Part 5) « Technical Communication Suite: “In this short blog post, we will discuss ‘Headings with Text.’ Well, I am aware that (almost) all headings have text, but here we are talking about headings that have some specific text added to them automatically, without you having to type that text. For [...]
Designing templates in FrameMaker (Part 4) « Technical Communication Suite
Designing templates in FrameMaker (Part 4) « Technical Communication Suite: “In this post, we will discuss numbered lists. Numbered lists are typically used for steps. Something like: Open the ‘other program’ Try to work with numbered lists. Control your anger. Switch to FrameMaker. Live happily ever after. You see, numbered lists in FrameMaker really work. You [...]
Designing templates in FrameMaker (Part 3) « Technical Communication Suite
Designing templates in FrameMaker (Part 3) « Technical Communication Suite: “Yesterday’s blog post in this series talked about bulleted lists, tabs, sub-bullets, and related things. Now, let us want more. For example, my sensibilities dictate that the bullets should be square and not round—I hate going around in circles. Or, you want the sub-bullets to [...]
Designing templates in FrameMaker (Part 2) « Technical Communication Suite
Designing templates in FrameMaker (Part 2) « Technical Communication Suite: “I heard from people asking me to me to explain auto-numbering in detail, with real-world examples. Your wish being my command, that is what we will do in this post: look at examples of numbered and bulleted lists, and more. A quick recap: Use the [...]
Designing templates in FrameMaker (Part 1) « Technical Communication Suite
Designing templates in FrameMaker (Part 1) « Technical Communication Suite: “Think of a FrameMaker template as the foundation of the structure and appearance of your documents. An analogy might be to consider the template as the house plan of the document – while you will construct the actual house later (that is, create the content [...]
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